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StudentHack V winners using Ultrahaptics’ technology

Hackathons are a great place to test out new technologies. Approximately 400 students converged at Manchester’s MediaCity in March for StudentHack V. With an endless supply of caffeine, pizza, and APIs, they had 36 hours to learn and build a product – no sleep required. Can a small team of undergraduate students innovate and develop a cool “hack”?
StudentHack V Manchester hackathon Ultrahptics technology

Students at StudentHack V experiencing Ultrahaptics’ technology

Best hack using haptics technology 

You’d be amazed! In fact, team A-maze-ball amazed not only us, but also the whole judging committee. As a result, receiving 1st prize for Best Hack. The two-person team used an Ultrahaptics TOUCH Development kit to control a moving platform. Tilting up and down, and left and right according to the tilt of the user’s palm. Guiding a metal ball through a labyrinth maze. The user received haptic feedback on the palm of her hand via focused ultrasound. Indicating the extent of the platform tilt. This fun game integrated haptics and gesture recognition. The team used an Arduino Uno, two servo motors, and a laser cut plywood board. It had it all – a total hack!
StudentHack V Manchester hackathon Best VR Hack Ultrahaptics technology

Winners of ‘Best Hack’ at StudentHack V, team ‘A-Maze-Ball’ with Applications Engineer, David Fee and Academic Program Manager, Orestis Georgiou

StudentHack V winners – Best VR hack

Ever heard of a game called Guitar Hero? It’s a rhythm game based around playing along to music using a guitar-shaped peripheral. Using this as inspiration, a four person team developed the equivalent of Bongo Hero. They used an Ultrahaptics Evaluation kit and an Oculus Rift VR headset. The user selects a song which is then processed to extract rhythm information. Using this to provide visual cues for tapping the left and right bongos. Then for each correct tap, haptic feedback is provided to the user’s palm or fingers via focused ultrasound waves. As a result making the experience evermore immersive and fun. This is why the hackathon judges awarded the team 1st prize for Best VR hack.
The StudentHack V Manchester hackathon winners of Best VR Hack using Ultrahaptics technology

Applications Engineer, David Fee and Academic Program Manager, Orestis Georgiou with the winners of ‘Best VR Hack’ at StudentHack V

“If a group of undergraduate students are able to realise such cool prototypes in 36 hours, can you imagine what a team of experienced engineers can put together? I’m super excited about the diversity in applications that Ultrahaptics finds use and keen to see how far and wide the academic community can take our platform.”

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